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Voice & audio generation tools used by Media & Entertainment companies

Each line links its public proof and the date usedby last checked it.

27

Media & Entertainment companies use Voice & audio generation tools

4 confirmed 23 observed

The most used: ElevenLabs (14), Wondercraft (7), and Resemble AI (6).Data as of Oct 24, 2026

Ranking

Tools ranked by the Media & Entertainment companies that use them. Ties go to the stronger proof.

Largest and best-proven users

Two labelled views of the same companies. Neither is a score.

Who uses each tool

Strongest proof first. A job post is a signal, the weakest proof.

  1. 1ElevenLabs14 companies · Checked Oct 18, 202614
    2 confirmed 12 observed

    ElevenLabs profile

    Show 4 more companies
  2. 2Wondercraft7 companies · Checked Oct 24, 20267
    2 confirmed 5 observed

    Wondercraft profile

  3. 3Resemble AI6 companies · Checked Oct 17, 20266
    0 confirmed 6 observed

    Resemble AI profile

  4. 4Murf1 company · Checked Oct 14, 20261
    0 confirmed 1 observed

    Murf profile

  5. 5WellSaid1 company · Checked Oct 20, 20261
    0 confirmed 1 observed

    WellSaid profile

How usedby counts

4 confirmed 23 observed

A company counts once per tool, at its strongest proof: confirmed (a case study, a named testimonial, a press release or the company's own account), declared (the company told usedby), observed (a vendor logo wall or customers page) or signal (a job post). Counts cover the companies on usedby, never the whole market.

No software vendor had to be left out.

Data as of October 24, 2026.

Questions

Which Voice & audio generation tools do Media & Entertainment companies use most?

ElevenLabs leads: 14 of the 27 Media & Entertainment companies on usedby that use Voice & audio generation tools use it. Next: Wondercraft (7), Resemble AI (6), Murf (1), and WellSaid (1). See ElevenLabs.

How many Media & Entertainment companies use Voice & audio generation tools?

27 Media & Entertainment companies on usedby use at least one of 5 Voice & audio generation tools. It counts the companies usedby tracks.

What proof backs these lines?

Of the 27 companies, each counted at its strongest proof: 4 confirmed, 0 declared, 23 observed and 0 known from a job post.

How does usedby build this ranking?

usedby counts each Media & Entertainment company once per tool, from public proof: case studies, press releases, the company's own site or its declaration to usedby, vendor customer pages and job posts. Every line shows its proof and the date usedby last checked it.